Steering Behaviors Study in UE C++ UE4 AI OpenSteer
This is a personal project I started for my graduation. It makes a comparison betweeen steering behaviors using context maps and the clasic way of imlementing steering behaviors. The study consists of a side-by-side comparisons between some of the existing examples provided with the Open Steer libraries. All steerng behaviors have been made available to use both through code and blueprints, thus leaving the deciding factor in the comparison to be only the way they are combined. This will be available in the future for use to anyone who wants to learn about steering behaviors, context maps, and the different limitations that come with these approaches.